Himejima Clan A
Mythic rarity · 0.9% roll chance per spin · 2 active skills · 3 passives
The Gyomei Himejima family — the Stone Hashira's tank kit.
Is the Himejima clan good in Slayers 2?
Yes — keep it. Tanky melee and M1-heavy builds that mix skills into swings, for PvP and bosses. It has no Stone Breathing bonus despite the name — the tank passives are the reason to pick it. It sits at Tier A on the cross-source clan tier list, in the Mythic bracket (0.9% per spin — a coin-flip chance of any Mythic clan takes 77 spins).
Himejima clan skills
- Stone Skin Mode — Enemies who hit you with M1s take 15% of that damage back. You also get +10% Damage Reduction Factor, +5% Movement Speed Factor, +4% Stamina Regen Speed and +5% Health Regen Speed while it is active.
- Enhanced Hearing — Stomp to send out a ring-shaped shockwave; everyone caught is marked and takes 20% more damage from you for 14 seconds (a weaker version of Uzui's).
Himejima clan passives
- Pain Resistance — You are not slowed at low health.
- Tactical Intellect — +25% quest EXP.
- Repetitive Action — Mixes skills into M1 strings more smoothly — the M1-heavy playstyle passive.
Himejima clan stats
Community-reported: +195 Max Health (6th of 24), 17% Additional Damage Factor (tied 9th of 22), +90 Max Stamina, +2 Damage Reduction (tied 1st) and +3 Block Points.
Best for
Tanky melee and M1-heavy builds that mix skills into swings, for PvP and bosses. It has no Stone Breathing bonus despite the name — the tank passives are the reason to pick it.
Keep Himejima or reroll?
Himejima has earned a permanent slot: Tanky melee and M1-heavy builds that mix skills into swings, for PvP and bosses. It has no Stone Breathing bonus despite the name — the tank passives are the reason to pick it. Whether to reroll depends on your build: a style-matched Legendary beats a mismatched Mythic every time. The reroll guide has the full stopping rules.
How to roll the Himejima clan
Himejima sits in the Mythic bracket: 0.9% of every spin — about 111 spins per Mythic on average, with a coin-flip bracket shot at 77 spins. Codes are the fastest spin source, with levelling milestones and quest rewards behind them. Between codes and the spins that levelling hands out, a dedicated session usually banks enough Mythic attempts. V0.18's reroll change (skill-tree progress survives) removes the last reason to delay the swap.
Other Mythic clans
Building around Himejima
Himejima plays the long game: Stone Skin Mode's reflect and stat buffs reward taking hits deliberately, so build health and damage reduction rather than dodging everything. It pairs with any melee style — the tank passives do not need Stone Breathing.
What Himejima plays like in real fights
Tier letters describe value; this describes experience. Rolling Himejima changes your average fight in specific ways: your 2 active skills (Stone Skin Mode, Enhanced Hearing) become buttons you press every fight, on top of your breathing or art kit. The 3 passives (Pain Resistance, Tactical Intellect, Repetitive Action) run in the background of every exchange.In practice that means tanky melee and M1-heavy builds that mix skills into swings, for PvP and bosses. It has no Stone Breathing bonus despite the name — the tank passives are the reason to pick it. The honest test: play ten fights with the clan unequipped conceptually — the moments where you miss a skill or a passive are exactly the moments Himejima was earning its slot.
Himejima against the meta
Against the current V0.2-era meta: Himejima holds its place because its value survives the common counters. Poison teams (Kocho, Iguro, Insect builds) punish non-immune kits — status immunity passives matter more than raw damage against them. Counter-heavy duelists (Soyama, Shockwave users) punish predictable openers, which is why mobility passives carry unexpected defensive value. And zone-control demons (Shabana) punish anyone who has to fight inside their terms — Himejima's active kit at least gives you an answer to press.
Himejima vs every other Mythic clan
| Clan | Tier | Kit shape | Best for |
|---|---|---|---|
| Himejima (this page) | A | 2 skills + 3 passives | Tanky melee and M1-heavy builds that mix skills into swings, for PvP and bosses. It has no Stone Breathing bonus despite the name — the tank passives are the reason to pick it. |
| Iguro | A | 3 skills + 4 passives | Serpent Breathing and poison duelists who reposition a lot — Flash Step plus the snake's bind makes the whole kit about controlling space. |
| Shinazugawa | A | 2 skills + 5 passives | Wind Breathing and aggressive Katana bruisers — Marechi's Blade turns every basic attack into a poison applicator, which pairs perfectly with Wind's pressure style. |
| Agatsuma | A | 2 skills + 4 passives | Thunder Breathing mains — most of its damage bonus is tied to Thunder, so it is much weaker on any other style. If you did not roll it, do not pick Thunder for the pairing alone; Thunder is strong anyway. |
| Douma | A | 2 skills + 3 passives | Defensive demon and Evil Art builds that want ways out of combos, especially in PvP. Keen Intellect makes it the progression clan for demon mains. |
| Tamayo | A | 3 active skills, no passives | Party support and boss runs: a heal plus a full cooldown reset for the whole group. The V0.2 stat buff made it viable for solo play too, but groups are where Pharmaceutical Skills prints value. |
Reading the table: kit shape predicts playstyle before stats do. Active-skill clans (press something, get a spike) reward engagement; passive-only clans reward consistency. When two clans serve the same build, the tiebreaker is usually the stat line above — health and damage factor compound across every fight, while a single-use skill only pays when its window appears.
Himejima clan FAQ
What rarity is the Himejima clan?
Himejima is Mythic: 0.9% chance per spin. That bracket contains 6 named clans, so landing Himejima specifically is rarer than the bracket number suggests.
What tier is Himejima and is it worth keeping?
Tier A on the cross-source median. Yes — keep it: Tanky melee and M1-heavy builds that mix skills into swings, for PvP and bosses. It has no Stone Breathing bonus despite the name — the tank passives are the reason to pick it.
How many spins to get the Himejima clan?
The bracket math: a 50% chance of any Mythic clan takes 77 spins at 0.9% per spin. Since V0.18, rerolling keeps your clan skill-tree progress, so the grind is safer than it was at launch.
Which breathing style pairs with Himejima?
It has no style-specific bonus, so pair it with whatever tops the breathing tier list — or run it on the demon path where style bonuses don't apply.
Does Himejima work for demons?
Yes — clan passives carry over to the demon path unchanged. Only style-specific bonuses stop mattering, since demons use blood demon arts instead of breathing.
How Himejima compares in its bracket
Inside the Mythic bracket, Himejima's identity is its mix of active skills and always-on passives. The bracket decision comes down to build matching: a Mythic clan that boosts your chosen style outperforms a mismatched roll from any rarity, because the style-specific damage factors multiply every hit of your main kit while generic stats only add a flat edge. Check the full clan table for side-by-side stats, and the tier list page for how published rankings treat the whole bracket.
Values on this page are community-reported (Pro Game Guides clan database, cross-checked against published tier lists, September–October 2026) and may change with updates.