風

Wind Breathing B

Trainer Saneri · 5 forms · Unlocks at level 25 · Slayer path only

Wind is a pressure style built on displacement and repeatable offense. Early lists ranked it down for slow startups, but the V0.2 balance pass reduced windups, removed unwanted knockback on a key move and extended combo potential — Pro Game Guides now ranks it S. The Shinazugawa clan is built around it with Marechi's Blade.

Where this tier comes from: B on the September lists, but the V0.2 pass buffed Wind toward S on Pro Game Guides' October 6 table — the style with the clearest upward trend.

How to get Wind Breathing in Slayers 2

To get Wind Breathing in Slayers 2, reach level 25 on the slayer path and bring 5,000 Wen and 50 Demon Horns to the trainer Saneri. Farm the materials before the trip, or you walk back for them.

Requirements at a glance

TierB
TrainerSaneri
LocationIceveil Valley — on a platform in the water; follow the fallen tree from the shrine to reach it
Route noteSame snow-biome route as Sound — bring cold protection.
Wen fee5,000
Demon Horns50
Beast CoresNone
Forms5 (keys Z X C V B)

The training tasks

Saneri sets six tasks: the shared five, plus a field task and a final fight with the Wind Trainee. The tasks unlock one at a time and the quest marker leads to each training area.

  1. Meditation — Butterfly Mansion, second-room mat. Click each time the moving bar crosses the white marker until the meter fills.
  2. Cup Training — Butterfly Mansion, third-room mat. Pick the cup hiding the coin 10 times — a wrong pick costs one of three lives and the shuffle speeds up each round.
  3. Push Ups — Butterfly Mansion, push-up mat. Click each white circle as the inner ring touches its edge. Standing up with a red aura means the set failed.
  4. Aim Training — Butterfly Mansion, shooting range. Click the targets as they pop up on the boards.
  5. Field task — Varies by style (Boulder Split, parkour dungeon, underwater rocks…). Each style has one field task before the final fight — follow the quest marker.
  6. Trainee fight — Your trainer's training ground. Beat the style's Trainee NPC to unlock the style, then spend skill points on its forms in the Skill Tree.

Task spots follow the shared Butterfly Mansion mini-games reported across the breathing guides; each style's field task differs. Winning the trainee fight unlocks the style — then open the Skill Tree and spend your points on the forms.

Wind Breathing forms

ZDust Whirlwind
XClaws-Purifying Wind
CClear Storm Wind
VRising Dust Storm
BMountain Storm

Strengths

  • +Fast approach and pressure after V0.2
  • +Strong combo extension
  • +Biggest recent buff of any style

Weaknesses

  • −Displacement can scatter quest mobs
  • −PvE boss efficiency still unproven
  • −50 Demon Horns is the largest horn bill of any style

Is Wind Breathing good in Slayers 2?

B on the September lists, but the V0.2 pass buffed Wind toward S on Pro Game Guides' October 6 table — the style with the clearest upward trend. Best for: aggressive players who like constant pressure in pvp. If your clan already fits another style, switching styles costs a second full fee — the tier list page shows every style side by side.

Best clans for Wind Breathing

Other breathing styles

Wind Breathing FAQ

What are the Wind Breathing requirements in Slayers 2?

Level 25 on the Slayer path, 5,000 Wen, 50 Demon Horns. Same snow-biome route as Sound — bring cold protection.

Where is the Wind Breathing trainer in Slayers 2?

Saneri, at Iceveil Valley — on a platform in the water; follow the fallen tree from the shrine to reach it. Full directions and pairing routes are on the trainer locations guide.

What are the Wind Breathing training tasks?

Six tasks, one at a time: the shared Butterfly Mansion mini-games (Meditation, Cup Training, Push Ups, Aim Training), one field task, then a fight with the style's Trainee. Winning that fight unlocks the style — then spend skill points on its forms in the Skill Tree.

How many forms does Wind have?

Five: Dust Whirlwind, Claws-Purifying Wind, Clear Storm Wind, Rising Dust Storm, Mountain Storm. They bind to Z, X, C, V and B, each on its own cooldown.

Is Wind Breathing good in Slayers 2?

B on the September lists, but the V0.2 pass buffed Wind toward S on Pro Game Guides' October 6 table — the style with the clearest upward trend. Best for: aggressive players who like constant pressure in pvp.

What is the best clan for Wind Breathing?

Shinazugawa is the style-matched pick — wind Breathing and aggressive Katana bruisers — Marechi's Blade turns every basic attack into a poison applicator, which pairs perfectly with Wind's pressure style. Kamado and Aoshima are the usual backups.

Can demons learn Wind Breathing?

No — demons cannot learn breathing. Their equivalent is a random blood demon art roll after conversion. Switching paths later resets your breathing progress, so this is a one-way street worth deciding early.

How Wind Breathing compares to the other styles

Within the tier list, Wind Breathing's identity is its fast approach and pressure after v0.2. The honest way to compare styles is by what they demand of you: Thunder demands hit-and-run discipline, Flame punishes whiffed openers, Water rewards patience, Serpent and Insect reward spacing, Stone rewards commitment, Wind rewards aggression, and Sound rewards positioning in group fights. None of that shows up in a tier letter — but all of it decides whether a style works for you. The fee matters too: at 5,000 Wen, Wind Breathing is a mid-range unlock on the fee scale.

Skill tree order for Wind Breathing

The style unlocks as a kit, but skill points decide how fast it becomes dangerous. The community-tested order: Form 1 first — your opener (Dust Whirlwind) is the move you land most often, so its damage scales your whole game. Form 2 next (Claws-Purifying Wind) for combo continuation, then Wall Climb and Double Jump if you have not bought them yet (trainer access and Final Selection both need them). Forms 3-5 (Clear Storm Wind, Rising Dust Storm, Mountain Storm) follow as Wen allows — the last two forms are the biggest single jumps but also the most expensive, so take them when farming pays comfortably rather than at the edge of your balance. Every form sits on its own cooldown, which means each new form adds uptime, not just damage: by form three you should rarely be auto-attacking while waiting.

Where Wind Breathing shines — and where it struggles

Best content for Wind Breathing

  • Its niche content — fast approach and pressure after v0.2 defines the matchup.
  • Boss farming — its opener punishes the moments bosses stand still.
  • Quest waves — strong combo extension keeps the pack clear moving.
  • Dungeon runs — consistent forms pair well with damage-boosting cards.

Matchups to respect

  • −Displacement can scatter quest mobs
  • −PvE boss efficiency still unproven
  • −50 Demon Horns is the largest horn bill of any style
  • −Facing an S-tier style without your own answer to it

The practical read: Wind Breathing rewards aggressive play, and its weaknesses are all punish windows — displacement can scatter quest mobs. Every style in the game can beat every other in the right hands; tier lists describe the cost of getting there, not a verdict.

Requirements and form names are community-reported (BloxInformer, Robloxden, All Things How and Pro Game Guides routes, cross-checked October 2026) and may change with updates.